Shader Swapping Scenario Bitmaps

Technical Chatter here.
Post Reply
Blackfire





Posts: 96
Joined: Fri Dec 30, 2005 7:01 pm

Shader Swapping Scenario Bitmaps

Post by Blackfire »

Ok so I know how to do basic shader swaps through the mode tag. Easy. But now I have a problem, I want to swap a shader of something that is not refrecenced to the mode tag. Here is what I have.

I want to change the shader scenarios\shaders\multi\marathon\foundation\foun_concrete_orangestripe
to scenarios\shaders\multi\lockout\composite_floor I have transferred all the tags and thing but now I don't know where the shader foun_concrete_orangestripe is refrecenced, any help at all would be appreciated. Thanks
XxSilencedDeathxX





Posts: 486
Joined: Wed Apr 27, 2005 2:14 pm
Location: ;_;
Contact:

Post by XxSilencedDeathxX »

Sounds like it is referenced in the sbsp tag. Look at its Idents in Entity. Should be there.
Blackfire





Posts: 96
Joined: Fri Dec 30, 2005 7:01 pm

Post by Blackfire »

Could someone please elaborate on this I don't think I fully understand........
Thanks
Monkey Terd




Coagulator Acolyte Recreator Bloodhound
Sigma Sorceror Connoisseur Droplet
Pyre

Posts: 2032
Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S

Post by Monkey Terd »

Blackfire wrote:Could someone please elaborate on this I don't think I fully understand........
Thanks
In Dothalo, click the [sbsp] tag, then goto dependencies. You will see hundreds of shaders that make up hte map, just swap them.
Post Reply