BSP Conversion Help please
Posted: Wed Jun 28, 2006 11:53 pm
Ok so I am following shade45's tutorial on bsp conversion. I am at step 3 which is this.....
Step3: Fixing The Bsp Magic
-Seeing as how we are going to have a new bsp in our map we need to fix the bsp magic and size, to get the bsp magic and size we open the shared.map and go to scnr->Structure BSPS then copy down the structure bsp size and primary offset and replace them with the values of the bsp size and magic in the map we are converting the bsp to(coagulation)
*shared.map cant be opened in insolence but you should be able to get the values from dark matter
I am stuck here because I dont know how to replace the values he is talking about. Also I am not even sure I have the right ones. For a clean shared.map I got Offset= 8C22600 and for the size I got 4096. Can someone please help me do this step as this is my first BSP conversion?
Step3: Fixing The Bsp Magic
-Seeing as how we are going to have a new bsp in our map we need to fix the bsp magic and size, to get the bsp magic and size we open the shared.map and go to scnr->Structure BSPS then copy down the structure bsp size and primary offset and replace them with the values of the bsp size and magic in the map we are converting the bsp to(coagulation)
*shared.map cant be opened in insolence but you should be able to get the values from dark matter
I am stuck here because I dont know how to replace the values he is talking about. Also I am not even sure I have the right ones. For a clean shared.map I got Offset= 8C22600 and for the size I got 4096. Can someone please help me do this step as this is my first BSP conversion?