and yet, more skinning help

Technical Chatter here.
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Raptor Jesus





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and yet, more skinning help

Post by Raptor Jesus »

Sry for all the noobish questions, but you got to learn somehow. is there a way to get rid of the lines on the guns?

the lines that are circled
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i want to get rid of all the lines like that. they messing up my paintball mod
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Monkey Terd




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Post by Monkey Terd »

Yea, those are bumpmaps. Just find an unsued Dxt1 texture, extract it, make it a solid black image, re-inject it, and give the Brute shot bump (should be right under the brute shot bitmap) the meta offset of the bitmap you injected.
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Raptor Jesus





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Post by Raptor Jesus »

kk, thnx i'll try it. but could you give me an example of a dxt1 texture?
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Monkey Terd




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Post by Monkey Terd »

Raptor Jesus wrote:kk, thnx i'll try it. but could you give me an example of a dxt1 texture?
Don't know any off the top of my head, but in Dothalo, it will say above the preview image what DXT it is.
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Post by Raptor Jesus »

damn, is there any way to get around the whole clearing my cache everytime i want to change a skin? like, can i just delete lockout from my cache?

[edit] O: i didn't say anything dirty, just damn
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Monkey Terd




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Post by Monkey Terd »

Raptor Jesus wrote:***, is there any way to get around the whole clearing my cache everytime i want to change a skin? like, can i just delete lockout from my cache?

[edit] O: i didn't say anything dirty, just ***
Learn to internalize your bitmaps...
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Raptor Jesus





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Post by Raptor Jesus »

ooooo... i see. i thought it was from the map itself because it let me extract it. thnx
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