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[hpc]probly real nooby...bypassing model indices/vertices...

Posted: Sun Jun 25, 2006 3:27 am
by flyinrooster
how do you bypass the amount of indices and vertices in hmtv3.5? like if it says "Can't inject model - too many indices exist" or w/e. I've seen many people use guns with many different indices and vertices in normal halo. can someone tell me how? (if it involves hhtv5 in anyway, ive got it).