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adding models...
Posted: Wed Jun 14, 2006 5:12 pm
by r0tten
how do i add a model thats a .obj file to a map?
Posted: Wed Jun 14, 2006 5:13 pm
by Skayter
Posted: Wed Jun 14, 2006 5:59 pm
by r0tten
yeah, so do i need the .info and all that for the new model too or just the .obj? cause the tutorials dont say and it keeps crashing dm.
Posted: Wed Jun 14, 2006 6:06 pm
by Monkey Terd
r0tten wrote:yeah, so do i need the .info and all that for the new model too or just the .obj? cause the tutorials dont say and it keeps crashing dm.
You extract the model's mesh. (Being the LOD Bitmaps, OBJ's, and xml/info files) then you replace the .obj files with your new ones, then you inject it.
Posted: Wed Jun 14, 2006 6:32 pm
by r0tten
yeah, did that, didnt work.
it says object reference not set to an instance of an object, whatever that means.
Posted: Wed Jun 14, 2006 6:53 pm
by Monkey Terd
r0tten wrote:yeah, did that, didnt work.
it says object reference not set to an instance of an object, whatever that means.
Bleh. I suppose the next release of Entity will support Model Injection. (Or at least I hope so)
Posted: Wed Jun 14, 2006 8:07 pm
by LuxuriousMeat
you wouldnt just do it with darkmatter why?
Posted: Wed Jun 14, 2006 8:17 pm
by Monkey Terd
LuxuriousMeat wrote:you wouldnt just do it with darkmatter why?
r0tten wrote:yeah, did that, didnt work.
it says object reference not set to an instance of an object, whatever that means.
Posted: Wed Jun 14, 2006 8:23 pm
by r0tten
yeah i tried with dark matter, i dont get it i guess....?
i've never tried to inject a model before.
it also says "input string was not in correct format" when i try to rename them and do it.