adding models...

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r0tten
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adding models...

Post by r0tten »

how do i add a model thats a .obj file to a map?
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r0tten
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Post by r0tten »

yeah, so do i need the .info and all that for the new model too or just the .obj? cause the tutorials dont say and it keeps crashing dm.
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Post by Monkey Terd »

r0tten wrote:yeah, so do i need the .info and all that for the new model too or just the .obj? cause the tutorials dont say and it keeps crashing dm.

You extract the model's mesh. (Being the LOD Bitmaps, OBJ's, and xml/info files) then you replace the .obj files with your new ones, then you inject it.
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Post by r0tten »

yeah, did that, didnt work.

it says object reference not set to an instance of an object, whatever that means.
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Post by Monkey Terd »

r0tten wrote:yeah, did that, didnt work.

it says object reference not set to an instance of an object, whatever that means.

Bleh. I suppose the next release of Entity will support Model Injection. (Or at least I hope so)
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Post by LuxuriousMeat »

you wouldnt just do it with darkmatter why?
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Post by Monkey Terd »

LuxuriousMeat wrote:you wouldnt just do it with darkmatter why?
r0tten wrote:yeah, did that, didnt work.

it says object reference not set to an instance of an object, whatever that means.
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Post by r0tten »

yeah i tried with dark matter, i dont get it i guess....? :?

i've never tried to inject a model before.

it also says "input string was not in correct format" when i try to rename them and do it.
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