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Entity Rotating Problem...

Posted: Tue Jun 13, 2006 6:32 pm
by Casperlt1
I know entity's not perfect,just wondering if anyone else noticed.Ok,so I rotated my pieces like so....
Image
But when I go in-game, they're like this.(Notice the ones that are angled up,is this just a little glitch in entity?
Image
Thanks in advance

Posted: Tue Jun 13, 2006 6:35 pm
by MrBalll
The yaw, pitch, and Roll are messed up in Entitys BSP Viewer. You could manually do it in Insolence or use DM.

Posted: Tue Jun 13, 2006 6:37 pm
by Casperlt1
Ok,I thought it was messed up a bit,but it sometimes works ok,depending on which way it's facing,hopefully they get that fixed in the next version,also,where in Insolence do I edit them manually?Thanks

Posted: Tue Jun 13, 2006 6:39 pm
by MrBalll
Go to the scnr tag and go to Netgame Equipment in Dev Mode. You can click Dependencies to to see which item it is and click Values to changes its Yaw, pitch, and Roll.

Posted: Tue Jun 13, 2006 6:43 pm
by r0tten
yeah, dm is kinda screwed on that too, i was repositioning trees the other day and had the same problem, it's annoying but i'm sure thats up there on there list of things to fix in entity, remember entity is a fairly new program and there will probably be a few updates to come before it really all starts coming together.


you can always pray prometheus will be released soon....

Posted: Tue Jun 13, 2006 6:43 pm
by Casperlt1
Edit:
This might be a bit trickier than I thought,I dont how in the world I'm going to find the right piece because
we cloned chunks and there all labeled the same thing,I'll deal with entity's opposite turning,thanks though
r0tten wrote:you can always pray prometheus will be released soon....
I do every night :lol: