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Water Problem: CE

Posted: Sat Jun 10, 2006 4:17 pm
by {KaS} Korori
OK i have been working on sanctuary for a long time and i am now trying to put water in. i made the planes . I called the object water! and i also copied the bitmap renamed it water and compiled it. and made a .shader_transparent_chicago_extended like the one in a30. The problem is that when i compile the map im am getting open faces with my water. And sry about the ground color i am just tesing my model before further going in the process. I also followed the tutorial [url]http://www.halomods.com/forums/viewtopi ... =26004[url] i just left the fog out
Image
Image

i am also sry about the picture size i was tring to get my other maps donw as well.

Note pictures will be deleted do to space by 7/15/06

Soon to come terminal, sanctuary, bt_underground,Codename_zanzation, and a few others

Posted: Thu Jun 15, 2006 8:38 am
by {KaS} Korori
I waited patently for 5 days and no one answered my question. I am still trying to fix them. Please Help Me.

Posted: Thu Jun 15, 2006 9:47 am
by HK-47
open faces? that might mean its not sealed.

Posted: Thu Jun 15, 2006 9:54 am
by {KaS} Korori
All edges are sealed completly. Thanks though.

Posted: Thu Jun 15, 2006 10:50 am
by HK-47
Convert to editable mesh select the far left editor (Dots) select then weld with 0.001 this seals mostly anything....worked for my h2 mc :\.

Posted: Thu Jun 15, 2006 11:41 am
by {KaS} Korori
Thanks for your help but still that did not help me.

Posted: Fri Jun 23, 2006 10:28 am
by {KaS} Korori
I am still having problems having multiple water planes can anyone pls help me.