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secondary fire

Posted: Mon May 29, 2006 9:54 am
by fishface617
hey, how do i add secondary fire to a weapon that deosnt have it (i.e. pistol)? i know its not gonna be a simple answer, but if anyone could help that would be great. thanks

Posted: Mon May 29, 2006 9:57 am
by MrBalll
Well heres a link for Halo PC http://files.halomods.com/viewtopic.php ... ndary+fire . Mabye specify which game next time.

Posted: Mon May 29, 2006 10:35 am
by fishface617
o sorry,lol, i forgot, yea it for PC. thanks

[edit]: ok i followed that tut, and i did evrything right, and rebuilt the map. Then i went into HMT and saw the ghost bolt and ghost fuel rod as projectiles. I then switched to the projectiles of my liking and when i went into halo, and got into the ghost, no HUD appeared for the ghost and i couldnt shoot anything. anyone know whats wrong, or what i did wrong?

Posted: Tue May 30, 2006 10:05 am
by Net_Slayer
I reckon i know
the tutorial mr balll doesn't help noobs
sorry
but here is a completely foolproof link.
http://files.halomods.com/viewtopic.php ... hain+spawn
Sorry for bumping

Posted: Tue May 30, 2006 10:08 am
by MrBalll
This is only a day old.

Posted: Tue May 30, 2006 10:20 am
by Net_Slayer
MrBalll wrote:This is only a day old.
sorry must have looked at the joined at date
LOL
anyway i hope i helped you.

Posted: Tue May 30, 2006 11:52 am
by fishface617
thanks, even though i followed mr balls tut perfectly fine. I think i just made a typo somewhere in the xml. so i wouldnt go ahead and start calling me a noob

[edit] yay! i just decided to use deimos' files instead of doing the whole tut thing over agin. so it works. thanks guys