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[mod] active scenery question/ halo 2

Posted: Sat Apr 22, 2006 5:18 pm
by cherabum
so...im trying to make some active scenery on a mod that im working on...i have followed the tut provided on the website perfectly......but when im supposed to use h2x to change the spawn point and stuff...when i go to save it it goes to some box that says quit or continue....i have tried using dot halo and adi but they all do the same thing....and when i put a negative spawn on it, it does the same thing.....any ideas..??

Posted: Sat Apr 22, 2006 5:22 pm
by Tural
I helped someone out with this earlier today.

Go here, use this h2x for the Collections tab, you won't recieve an error.

http://www.savefile.com/files/7224138

Posted: Sun Apr 23, 2006 6:59 am
by cherabum
ok cool ill try that

Posted: Sun Apr 23, 2006 9:07 am
by cherabum
ok so i can type in the cords fine.....but when i load the map it just goes into a black screen...so i go into adi and look at the spawn and its all messed up like if i change the X in h2x it changes the Z in adi and its all messed up.....

Posted: Sun Apr 23, 2006 10:33 am
by Tural
Don't double post. I don't know what's wrong.

Posted: Sun Apr 23, 2006 10:44 am
by KantTouchThis
cherabum wrote:ok so i can type in the cords fine.....but when i load the map it just goes into a black screen...so i go into adi and look at the spawn and its all messed up like if i change the X in h2x it changes the Z in adi and its all messed up.....
The same thing was happening to me.... but I managed to fix it, try this tutorial -

http://halokit.com/forum/viewtopic.php? ... bf21ebf845