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Extracting Sounds

Posted: Sun Apr 16, 2006 9:36 pm
by gundamzuki
When I extract the sounds from Halo PC using HMT 3.5, it saves them as either .wav or .ogg. When they're saved as .ogg I can get them to play, but when it extracts an ADPCM wave file nothing will play it. I can't even get an audio conversion utility to recognise it enough to change it to something else.

For the record, I am not ripping sounds to place into a map or even a game, for that matter.

Posted: Wed Apr 19, 2006 8:03 am
by gundamzuki
<.<
>.>

*bump*

Posted: Thu Apr 27, 2006 10:47 pm
by gundamzuki
You all SUCK!!! :evil: :evil: :evil:


Ok, I kid. I kid. Though I am honestly surprised that noone knows the answer to this. I'd have figured that with the size of this community that at least one person would know.

This is my last bump and then I'll let this die. Sorry for making all you re-read this a third time. :roll:

Posted: Thu Apr 27, 2006 11:07 pm
by Kurroda
dont really understand what your saying.

Posted: Fri Apr 28, 2006 10:56 pm
by Edwin
he's saying what program can he use to open the WAVs that HMT spits out from an audio extraction....

I however, have not the foggiest, i'm a modellor/animator, not a sound guy (i hate editing sound)

Posted: Sat Apr 29, 2006 7:37 am
by maca_ยง

Re: Extracting Sounds

Posted: Sun Apr 30, 2006 8:56 am
by gundamzuki
*cough*
gundamzuki wrote:I can't even get an audio conversion utility to recognise it enough to change it to something else.
*cough*

I appreciate the attempt maca, but 'been there tried that'.