ADI Sound Injection Shared.map
Posted: Wed Apr 12, 2006 12:04 pm
Hello,
I'm trying to inject custom sound files into the Halo 2 shared.map using ADI. I know it can be done because I have successfully injected a sound file into the map before and had it play. Basically what I am trying to do is replace the announcer sounds in multiplayer (ex. slayer, capture the flag, killing spree, etc.). I have recorded all the sounds as WAV files and converted them to WMA files that are below the size of the original sounds in the map. Every time I inject the sound, resign the map, and clear the cache it still doesn't work - the announcer still says slayer when the map loads.
I have injected sounds successfully before and so I must be missing something or doing something wrong. In ADI there are two buttons - Inject Chunk and Inject Sound. I am wondering which button to use to inject the sound. Also, the announcer sounds aren't using the Xbox Codec as far as I know and so are they supposed to be WMA files? There is also a checkbox to attach "ADPCM header to Files That Need It" - does this need to be checked or not?
Any help would be greatly appreciated! Thank you!
I'm trying to inject custom sound files into the Halo 2 shared.map using ADI. I know it can be done because I have successfully injected a sound file into the map before and had it play. Basically what I am trying to do is replace the announcer sounds in multiplayer (ex. slayer, capture the flag, killing spree, etc.). I have recorded all the sounds as WAV files and converted them to WMA files that are below the size of the original sounds in the map. Every time I inject the sound, resign the map, and clear the cache it still doesn't work - the announcer still says slayer when the map loads.
I have injected sounds successfully before and so I must be missing something or doing something wrong. In ADI there are two buttons - Inject Chunk and Inject Sound. I am wondering which button to use to inject the sound. Also, the announcer sounds aren't using the Xbox Codec as far as I know and so are they supposed to be WMA files? There is also a checkbox to attach "ADPCM header to Files That Need It" - does this need to be checked or not?
Any help would be greatly appreciated! Thank you!