Page 1 of 1

3ds max weap injection

Posted: Sat Mar 25, 2006 10:36 pm
by b1z3rk
does ne one know how to inject a made weapon
from 3ds max to a halo2 map??

Posted: Sat Mar 25, 2006 10:40 pm
by MrBalll
Im not positive but i think you can use Dark Matter.

Posted: Sat Mar 25, 2006 10:42 pm
by Tural
For reference, the Tutorial Submissions board is for tutorial submissions, not questions... Not only that, there is an announcement in that board telling you so, and in the rules it states that you should not ask the same question in multiple boards.

Also, next time, since you were in the tutorials section, why not look first:
http://files.halomods.com/viewtopic.php?t=41989

Posted: Sat Mar 25, 2006 10:56 pm
by b1z3rk
yeah i posted it in tut sub. first and then
i realized it was the wrong category...

;if anyone could tell me anything about this it would be
greatly appriciated, Or a link to a tut would be fine

Posted: Sat Mar 25, 2006 10:58 pm
by b1z3rk
would that tut be the same for 3ds/?

Posted: Sat Mar 25, 2006 11:03 pm
by MrBalll
Please do not double post, use the Edit button.

Posted: Sat Mar 25, 2006 11:13 pm
by b1z3rk
srry but tural i think that tut covers it
thank you for taking ur time to reply :)

do u by any chance know where a could find a patch for a brute in mp?