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Ghost cubemap?

Posted: Wed Mar 22, 2006 1:34 pm
by Icyfire
I've made a sort of monochromatic ghost for my personal use, however, when I inject the image and test it, i still have that purplish shine. I'm pretty sure it's the cubemap, however, when I go into HMT to look for the cubemap, it's not there. Where is the ghost cubemap?

Posted: Wed Mar 22, 2006 1:52 pm
by INSANEdrive
I Believe It Might be Connected with the Banshee ( If Memory Serves Correctly... but do take note that I

Posted: Wed Mar 22, 2006 2:40 pm
by Icyfire
ok, so I edited the banshee cubemap, but it's still not working properly... I still get purple spots, like this:

Image

Posted: Wed Mar 22, 2006 2:42 pm
by Pie
Can't see the picture very well...make it a clickable to the larger version.

Posted: Wed Mar 22, 2006 3:25 pm
by Icyfire
ok, here:
Image

Posted: Wed Mar 22, 2006 5:23 pm
by Munky~Fart
i have had this problem too,
i believe you need to edit this with a hex editor, because it is not a cubemap, it's a filter ( i believe )

Posted: Thu Mar 23, 2006 4:34 am
by Icyfire
And how would I go about doing that?