Halo 2 Nuke

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ElwoodBlues22





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Halo 2 Nuke

Post by ElwoodBlues22 »

Ok first I just want to say that I searched for nuke and I didn't find anything helpful for halo 2. I'm trying to make the rocket shoot a nuke from the sky in Relic. Now what is it I have to do to make a big explosion and damage. If it's not possible to make a big explosion, at least tell me how to make the damage go through the whole map. Thanks in advance.
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Post by halodude167 »

did you try makeing relic on pc than putting the nuke in and put it on a memmery chip?
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MrBalll




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Post by MrBalll »

WHAT did you just say. i need turals omgwtfbbq translating skills. Just find the [proj] tag for the RL rocket and increase the damage until you get it to however big you want.
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HK-47





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Post by HK-47 »

OR you could maybe extract the explosion from metropilis? dont mod x box but that was a damn big explosion.
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Post by dakisback3 »

halodude167 wrote:did you try makeing relic on pc than putting the nuke in and put it on a memmery chip?
roflmfao

1) do you know what an xbox is

2) memmery chip = action replay

3)no no no no no
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MrBalll




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Post by MrBalll »

Correct me if im wrong but isn't it spelled "memory" mabye? hm hm. And no you cant put mods on action replay.
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Tural




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Post by Tural »

MrBalll wrote:i need turals omgwtfbbq translating skills.
Not even I can translate that.
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Post by HK-47 »

oh sh*t we are in trouble now.
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Thanks LT.
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Post by dakisback3 »

i spelled memory wrong on purpose

look at my sig V V v v V V
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MrBalll




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Post by MrBalll »

Sooo you were making fun halodude? Thats not nice.
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Akira Kurosawa





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Post by Akira Kurosawa »

to the above you cant put mods on action replay..
well there are ways.. and then there are easy ways..
like saving modded profiles to em gametypes softmods.
and alot more.. :?
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Post by dakisback3 »

i never said you could put mods on action replay

but you can put halo 2 maps on a memory card using unleash x
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MrBalll




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Post by MrBalll »

If by memory card you mean the action replay memory card save thing you put in your controller then no you cant put maps on there. Maps are around 40 mb and the memory card only holds 8 mb.
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Post by dakisback3 »

when i say memory card i mean like my ipod cuz i made a usb adapter for my xbox and i use my ipod sometimes as a memory card

and the maps will only transfer at about 150kb/s because the xbox has 1.1 usb
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MrBalll




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Post by MrBalll »

Why? Why dont you just use your computer and ftp the maps? Actually dont answer that. This is getting way off topic.
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Post by DEEhunter »

u no wot would b cool use the cutsene from the last earth level and make that a nuke
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trepdimeflou




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Re: Halo 2 Nuke

Post by trepdimeflou »

ElwoodBlues22 wrote:Ok first I just want to say that I searched for nuke and I didn't find anything helpful for halo 2. I'm trying to make the rocket shoot a nuke from the sky in Relic. Now what is it I have to do to make a big explosion and damage. If it's not possible to make a big explosion, at least tell me how to make the damage go through the whole map. Thanks in advance.
http://trepdimeflou.com/translator wrote:For starters, I used the search feature with a criteria of "Halo 2 Nuke" or something along those lines and came up with no helpful results. I'm trying to create a mod for Relic where the rocket launcher will create a nuclear explosion when fired, with the projectile will fall from the sky. All I have to do now is create the explosion and damage effect.

If it is not possible to make the explosion visual effect, can someone tell me how to make a map-wide damage effect?
Thanks in advance.
Now people should be able to understand =P
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ElwoodBlues22





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Post by ElwoodBlues22 »

Are you honestly telling me that you can't understand what I said? Well buddy, if you think thats bad, why don't you take a look at the second post.
did you try makeing relic on pc than putting the nuke in and put it on a memmery chip?
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trepdimeflou




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Post by trepdimeflou »

I understood it fine, FYI.

I never said it was "bad" either.

I rewrote it because of this:
Tural wrote:
MrBalll wrote:i need turals omgwtfbbq translating skills.
Not even I can translate that.
Sorry for trying to help; I'll be sure to never reply to one of your topics again. :?

PS: I'm not your "buddy."
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Crazyneil





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Post by Crazyneil »

ok to do this is pretty simple.

1) open map in dothalo.

2) go to Projectile and click on Rocket

3) change the values for Glow Radius, Damage Effect, Proj life Distance and lfie span to a high number.

4) go to Damage Effect-jpt! and click rocket_launcher_explosion

5) change the Damage(min), and Damage(max) to a high number.

6) do the same for rocket_launcher_impact.

this will make the rocket glow more when it is shot, and if ur numbers were high enough, it will kill everything on the map. i made this plenty of times, and no matter where i was on coag, i died.

this is also fun to do with fusion coils..[/b]
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