Page 1 of 1
Question about multiplayer map value...
Posted: Mon Mar 06, 2006 6:13 pm
by Fierce_Gaming
Hey,
I have a quick question about a multiplayer map value. Im editing mainmenu.map and I already added one map and now im adding another and I was just wondering what value should I put for the second map? For the first one I added I put 1000 and 1000. Can I put anything in for the secound map like 420 and 420 or whatever somthing thats not used or do I have to go 1001 and 1001? Thanks
Posted: Mon Mar 06, 2006 6:14 pm
by GametagAeonFlux
Yes, you can put 420, no specific order is needed. And I think you have to use a multiple of 10, all the maps in the mainmenu.map by default are anyways.
Posted: Mon Mar 06, 2006 6:17 pm
by Fierce_Gaming
Yeah I used 420 and my map said failed to load. hmm weird. I got one added very smoothly.
Posted: Mon Mar 06, 2006 6:19 pm
by GametagAeonFlux
Did you sign the map?
Posted: Mon Mar 06, 2006 6:20 pm
by Fierce_Gaming
Yes I did...and the mainmenu
Its the lost and found mod
Posted: Mon Mar 06, 2006 6:22 pm
by GametagAeonFlux
Do the scenario entries match up?
Posted: Mon Mar 06, 2006 6:24 pm
by Fierce_Gaming
Yeah I made sure they did, could it be my hex editor? I use hex workshop. Does the scenario have to be a certain length? Here's what I typed in: scenarios\multi\lost_and_found\lost_and_found for both level and mainmenu
update: Sorry im stupid, my map name had spaces it really should have had _ (wow)
Posted: Mon Mar 06, 2006 6:35 pm
by GametagAeonFlux
I don't think it'll work if you add characters in the hex.
Posted: Mon Mar 06, 2006 6:37 pm
by Fierce_Gaming
I got it, thanks for your help, appreciate it.

Posted: Sat Mar 11, 2006 9:28 pm
by Fierce_Gaming
No it works if you change hex.
Posted: Sun Mar 12, 2006 11:40 am
by MrBalll
Please dont double post, just use the Edit button.
Posted: Wed Mar 15, 2006 9:24 am
by jkjk
the old plugin wasn't correct. i fixed it here:
http://files.halomods.com/viewtopic.php?t=47240