Color of bullets

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ElwoodBlues22





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Color of bullets

Post by ElwoodBlues22 »

Is it possible to change the shaders of bullets to different colors? I want to change the battle rifle bullet to orange. Is this possible?
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MrBalll




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Post by MrBalll »

Just skin it or, im not sure if there is one but you can look, in the mode tag and see if theres a BR Bullet tag and swap it with something orange like the glowy things on the elites arms and there is a tag for that stuff i think its like elite arm luminous or something.
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ElwoodBlues22





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Post by ElwoodBlues22 »

i looked but there is no br bullet tag in mode. anything else?
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MrBalll




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Post by MrBalll »

other than skinning it using Photoshop, Paint Shop Pro, or M$ Paint i have no idea.
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ElwoodBlues22





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Post by ElwoodBlues22 »

this may sound noobish, but where do i find the picture to skin?
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MrBalll




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Post by MrBalll »

in the bitm tag.
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ElwoodBlues22





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Post by ElwoodBlues22 »

thanks
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Post by INSANEdrive »

There is no Actual skin for bullets.. Just the contrails (also known as the tail)
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Post by Ketchup_Bomb »

INSANEdrive wrote:There is no Actual skin for bullets.. Just the contrails (also known as the tail)
INSANE knows his stuff.
Beat me to it, darn you. :P
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Post by OdinVII »

INSANEdrive wrote:There is no Actual skin for bullets.. Just the contrails (also known as the tail)
What about when a bellet falls on the ground? it has a skin.
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Post by Axel18 »

Ok I went and found it for you look under bitm under eather effects\solids\95_kruz or effects\solids\casings_h_ar i cant tell right now with out more investigation. The smaller looks like br and the larger the human snyper but I could be wrong :?
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Post by Geo »

OdinVII wrote:
INSANEdrive wrote:There is no Actual skin for bullets.. Just the contrails (also known as the tail)
What about when a bellet falls on the ground? it has a skin.
It's not a bullet that is released from the ejection port of a weapon, it's a casing. Is that what you would like skinned? Or the actual bullet that comes out of the barrel (projectile) because i'm afraid that's impossible, the game doesn't actually fire 'bullet's e.g. no model or skin for the bullets, just contrails/tracers.
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Post by Geo »

OdinVII wrote:
INSANEdrive wrote:There is no Actual skin for bullets.. Just the contrails (also known as the tail)
What about when a bellet falls on the ground? it has a skin.
It's not a bullet that is released from the ejection port of a weapon, it's a casing. Is that what you would like skinned? Or the actual bullet that comes out of the barrel (projectile) because i'm afraid that's impossible, the game doesn't actually fire "bullets" as such e.g. no model leaves the barrel, the only evidence of a projectile being fired is the contrails/tracers.

[EDIT] WTF I clicked edit and it double posted!
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Post by StalkingGrunt911 »

Axel18 wrote:Ok I went and found it for you look under bitm under eather effects\solids\95_kruz or effects\solids\casings_h_ar i cant tell right now with out more investigation. The smaller looks like br and the larger the human snyper but I could be wrong :?
Don't bump old topics that was from march so I think he already figured this out :wink:
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