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Help with Alternate fire

Posted: Sun Jan 15, 2006 7:10 am
by captininsanity
I want to be able to make a gun the shoots bullets with R and Granades with L. I duplicated and renamed the tank gun and swapped the proper projectile tags, i put a battle rifile HLMT on it, but when i go to pick it up it wont pick up. How could i make this gun work?

Posted: Sun Jan 15, 2006 7:37 am
by 5C077
Im not sure if im correct but if you add chunk to the weps trigger then change the ner trigger to a new proj i never actualy tried it but i think im on the right track.

Posted: Sun Jan 15, 2006 9:10 am
by captininsanity
sounds possible
can anyone tell me how

Posted: Sun Jan 15, 2006 9:33 am
by [SK]Nick[A]
omg that would be teh shit lol make a rocket luancher shoot rockets as well as like infinate brute shots lol omg im gonna make this ty for the idea if everything comes through you will have 1/4 and
5co77 will get the other 1/4 ................. :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :lol: :lol: :lol: :lol: :lol: :lol:

Posted: Mon Jan 16, 2006 8:12 pm
by Ethiopian
well as is the tank turret can only shoot on the back of a vehicle (has anyone tried it on the back of a warthog it is so funny) so you would have to alter all the things about it to make it be pickupable the easier way would probably be to find out what makes it able to shoot two projectiles which would mean adding chunks to the weapons projectiles and as was previously mentioned to the weapons trigger

Posted: Tue Jan 17, 2006 5:21 pm
by captininsanity
do they have that for halo 2?
That would be insane

Posted: Wed Jan 18, 2006 7:08 am
by nifebender
there a tut on using the carbine for this. it has two projectiles, but you still need to do somthing with chunks i think