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[Halo PC] plz help me!!!!

Posted: Sat Jan 14, 2006 10:26 am
by ~XxerikxX~
i am making the best mod that i think i have ever made it has three diff AI and i just tried to make this building out of blocks and it looks really cool but when i went to test it out i ran inside and then i saw the AI run right through the walls so i went to go up the stairs and i just fell right through them. i just wanted to know if there was a way to make them solid so i can walk through them.

Posted: Sat Jan 14, 2006 1:59 pm
by 4601 GT
Might be a problem with the collision models in the blocks, but never used blocks to make a mod. I would check out those or rebuild the thing again. There might have been a problem the first time.

Posted: Sun Jan 15, 2006 5:03 am
by ~XxerikxX~
well what i did was imported the fallen tree into milkspahe and then i streached it to make it bigger and easyer to build with but then the bottom of them are solid and then some spots are solid but all the other spots are not

Posted: Sun Jan 15, 2006 9:37 am
by 4601 GT
Well i'm not sure how to fix it, but what has happened to you is true for a tree in the bloodgulch(the very top of the tree by red base), which has no collision model. You may be able to mess around in HMT with the collision models, but this type of thing happens when you stretch any model out of it's original shape. I.E. if you stretched any other model in any level too much, you'll exceed the collision model in the spots that have been stretched. I don't model, so maybe someone with more modeling experience can help you fix it.