Active scenery= Pelican crashing
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- Posts: 84
- Joined: Wed Dec 28, 2005 7:48 pm
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Active scenery= Pelican crashing
Ok for some reason when I put in the hlmt tag of the pelican into my MP map and do all the things like adding an itmc slot and changing the itmc and then attach the scenery to a rocket projectile, I do not fail to load the map. But it freezes at the screen that says connecting to session, setting up game. I dont know why this is happening. It is only with the pelican though. I can change my hlmt tag of the rocket proj that I duplicated to say a banshee and sure enough the banshee is on the map and it crashes. Its when I try to change it to hlmt- objects\vehicles\pelican\pelican, that it freezes right at the connecting to session screen. Any ideas as to why when I switch my hlmt tag of the rocket projectile(2) to a pelican, it freezes??? Please help in any way.
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- Posts: 84
- Joined: Wed Dec 28, 2005 7:48 pm
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OMFG I figured it out. When you drag the hlmt of the pelican over from the map "03a_oldmombasa.map" notice that it doesn't require a single player shared.map. Now drag the hlmt of a pelican over from the map "05a_deltaapproach.map." BOOM!! it asks for that map. Thats why it was freezing. For some reason it doesnt like the hlmt of a pelican from 03a_oldmombasa.map. So my problem is solved. 

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