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Lightmaps

Posted: Sat Nov 19, 2005 11:22 am
by Lestatfreak
I can't really edit my lightmaps the normal way because my computer has so little memory (You try modding on a 4 gig hard drive). I've injected skies into my maps before. I was wondering if you could just inject the lightmap from the level where you got the sky to fix the lighting. Or does anyone know how to make that light level button on ADI to work?

Posted: Sat Nov 19, 2005 11:55 am
by Tural
In ADI, go to <bitm>

Find Scenarios\map\map_map_lightmap

Click the lightbulb
Change the value.

Posted: Sat Nov 19, 2005 2:10 pm
by Dragonleaderx
use UberLughtampTool by aequitas its in the h2 downloads

Posted: Mon Nov 21, 2005 11:13 am
by Lestatfreak
dragonleaderxx wrote:use UberLughtampTool by aequitas its in the h2 downloads
Just when I need something like this, it shows up. Thanks guys.