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Problem with my AI Mod

Posted: Thu Nov 10, 2005 7:07 am
by {KAC}Mousey
hey everyone, i recently followed a tutorial on here on how to put AI into bloodgulch, it worked and i'm damn proud of it don't get me wrong :wink: however i'm having a slight problem, when the respawn occurs the banshee that the AI player is in fades out, you know when you pick up active camo you fade out to invisible? well it happens like that and i can't figure out why, i've altered everything to do with invisiblilty and nothing it working, damn it's annoying me :x
also the banshees also respawn only 3 or 4 times, i swapped to veichle offset with the rocket launcher like my friend cheeze suggested but it's not working, can someone give me a hand? cheers,

mousey :D

Posted: Fri Nov 11, 2005 10:46 am
by Cheeze Man
if the banshees are spawning above thne rocket launcher they may be pickihng up the active camo move it in spark edit to someware else in the map

Posted: Fri Nov 11, 2005 11:23 am
by =sw=warlord
its not that its cos ur trying to put too many ai in a map i know cos i had it happen to me b4.
hope that helps

Posted: Fri Nov 11, 2005 3:09 pm
by Benjyp
could AI be put into coag on H2?

Posted: Fri Nov 11, 2005 4:09 pm
by Ketchup_Bomb
No.

Posted: Fri Nov 11, 2005 4:19 pm
by Sarb
Benjyp wrote:could AI be put into coag on H2?

Lets not go in to that topic. 8)

Posted: Fri Dec 16, 2005 1:46 am
by {KAC}Mousey
i need help, they stop respawning after 4 or 5 kills are made against em, can you help me out please?

Posted: Fri Dec 16, 2005 6:05 am
by DECOY
Did you swap them for something like the rocket launcher or Fuel rod?

Because they only respawn a set number of times on the map....

Posted: Fri Dec 16, 2005 8:07 am
by {KAC}Mousey
i did it for rocket launcher and i do'nt know how to make weapons respawn more often
:?