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Internalizing Bitmaps

Posted: Tue Oct 11, 2005 1:51 pm
by The Unknown 7
Do You Have To Internalize Bitmaps In Order For People To See The New Skins On an applied PPF? If So Please Give Me a link to that internalizing bitmaps tut. And Is It Possible To Externalize Another Tag? (Matg, Mode...)

Posted: Wed Oct 12, 2005 8:26 am
by Geo
You only need to Internalize Bitmaps if you are skinning external ones and don't want them showing up on all maps... like skinning an SMG, it would show up on all maps unless you Internalized it.

Someone made a great bitmap Internalizer... theres a search button at the top! :wink:

Posted: Wed Oct 12, 2005 1:20 pm
by Ketchup_Bomb

Posted: Wed Oct 12, 2005 2:12 pm
by The Unknown 7
Allready found it thanks though. Is there anyway to EXternalize Bitmaps And Even other tags? (Vehi)

Posted: Wed Oct 12, 2005 10:22 pm
by Geo
Why would you want to make something external?!

Posted: Thu Oct 13, 2005 12:25 am
by -[Optimise]-
so you can make changes to the external version and it will work for all the maps that you made external

eg.you wanted a model injected so you could see it on all maps without having to inject it 19 times you could just "externalises it" and link the other maps to it...

but i don't think that it is possible at the moment

Posted: Thu Oct 13, 2005 7:22 am
by Geo
It depends, I mean, if you want to inject a model over an existing model, like a weapon, if you injected it into the shared.map surely it would show up on all maps?!

Posted: Sat Oct 15, 2005 8:02 pm
by The Unknown 7
Yes Sort of, Where is the tutorial to interalize Bitmaps, Not the program. Maybe I can figure Out something from there.

Posted: Sun Oct 16, 2005 8:37 am
by Geo
Don't know off the top of my head, look in the tut' forum.

Posted: Sun Oct 16, 2005 2:35 pm
by Ketchup_Bomb
The Unknown 7 wrote:Where is the tutorial to interalize Bitmaps, Not the program. Maybe I can figure Out something from there.
Ketchup_Bomb wrote:Indeed.
Just click the stupid link.