[Halo2]Shaders?

Technical Chatter here.
Post Reply
TRK n00b





Posts: 78
Joined: Sat Mar 26, 2005 8:20 pm
Location: Lock Out

[Halo2]Shaders?

Post by TRK n00b »

I ahve a soft mod not like it makes any differance but how would i switch like shaders for weapons so like they are diff. colors like the morgue for halo2's Elongation because i was wonders how> If some one replys can they like show pics like you can click Prt Scrn on your key board or something or jus try to explain it in Words

Thanks :D
Your sig can't exceed 500x120 and 75kb in file size.
User avatar
Geo
Forum Manager




Illusionist Stylist Advisor Pi
Connoisseur Pyre Socialist Tsunami

Posts: 4404
Joined: Sun Jun 19, 2005 1:01 am
Location: United Kingdom
Contact:

Post by Geo »

I havent actually done a shader swap since i've been modding, but im pretty sure you just swap the offset of one shade to another or something, im not too sure though. Open dothalo, select a weapon and look at the dependencie thing maybe?
Image
For extremely cheap web hosting and domains, PM me. Includes excellent control panel software and instant activation!
TRK n00b





Posts: 78
Joined: Sat Mar 26, 2005 8:20 pm
Location: Lock Out

Post by TRK n00b »

i need to know like the different tags to switch and which one to go to with the weapons
Your sig can't exceed 500x120 and 75kb in file size.
User avatar
Geo
Forum Manager




Illusionist Stylist Advisor Pi
Connoisseur Pyre Socialist Tsunami

Posts: 4404
Joined: Sun Jun 19, 2005 1:01 am
Location: United Kingdom
Contact:

Post by Geo »

Best I can suggest is to experiment! The worst that can happen is having to spend ages finding the right one!
Image
For extremely cheap web hosting and domains, PM me. Includes excellent control panel software and instant activation!
Dyer13





Posts: 87
Joined: Sat Jun 11, 2005 1:16 pm
Location: Amishville USA
Contact:

Post by Dyer13 »

go into the weapons dependencies, switch the shader with the shader of whatever---ex: invis,overshield,etc
Image
Image
Zigen




Miner Socialist Snitch! Coagulator

Posts: 1654
Joined: Thu Jun 02, 2005 8:37 pm
Contact:

Post by Zigen »

Dyer13 wrote:go into the weapons dependencies, switch the shader with the shader of whatever---ex: invis,overshield,etc
dont listen to him thats not the right way
the right way is to go to the mode tag and dependencies and swap those
"actual" shaders
TRK n00b





Posts: 78
Joined: Sat Mar 26, 2005 8:20 pm
Location: Lock Out

Post by TRK n00b »

thanx guys
Your sig can't exceed 500x120 and 75kb in file size.
Post Reply