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Vehicles look black
Posted: Sun Sep 11, 2005 1:29 pm
by fr0zt
Hey, just wondering what I'm doing wrong... I reskinned the ghost, it looks fine when I go right up close to it, but when I'm just a few feet away it looks completely black. I asume that this is something to do with shading, but I have no idea how to fix it. Anyone have any ideas? Thanks
Posted: Sun Sep 11, 2005 1:31 pm
by NoiseTank
it might be the multy purpose if you changed that
or look at the min maps
Posted: Sun Sep 11, 2005 1:32 pm
by Tom
you need to use machinima compainion (LOD remover) it ups ur level of detail and ur xbox's frames go quicker i think. just download it and then apply lod remover to one of your maps
Posted: Sun Sep 11, 2005 1:35 pm
by NoiseTank
oh also if another skin is to larg it will overlap into the skin you are viewing
so only at close range can you see the skin overlaping
Posted: Sun Sep 11, 2005 1:44 pm
by fr0zt
tdk521 wrote:you need to use machinima compainion (LOD remover) it ups ur level of detail and ur xbox's frames go quicker i think. just download it and then apply lod remover to one of your maps
I only want to change the skin of a vehicle, I am only altering shared.map by injecting the new .dds... I don't want to have to change each individual map... Is there any easier way I could fix this, or could it be another problem?
Posted: Sun Sep 11, 2005 1:58 pm
by Tom
this only affects the skins. i just ameks it so skins dont turn black. just do this on shared.map
Posted: Sun Sep 11, 2005 2:16 pm
by Guest
Can you please post a link to it? Thanks
Posted: Sun Sep 11, 2005 2:22 pm
by fr0zt
- that was me forgot to log in
Posted: Sun Sep 11, 2005 5:52 pm
by fr0zt
I tried machinima compainion but firstly, it didnt work with shared.map, then once I found our i had to patch each individual map, it didnt work, only the cameraman feature worked...
Posted: Sun Sep 11, 2005 6:32 pm
by Tom
i just applied it to one map, that map also had shared.map in the same directory on my comp, then sent them both over to the box