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Creating New Skins
Posted: Thu Sep 08, 2005 9:42 pm
by fr0zt
Hey, I was interested in creating a ghost skin as a first halo 2 mod, but I was wondering what I should use to do it. Also, how can I render it and get an image that looks something like this:
Thanks, I was also wondering if this was possible in maya, since it's the best program of all time

Thanks very much
- Fr0zt
Posted: Fri Sep 09, 2005 4:49 pm
by Xiion
looks pretty good actually. btw. this belongs in the pictures section.
Posted: Sat Sep 10, 2005 5:37 pm
by gundamzuki
I believe he's saying that the picture isn't his, but he wants to know how to do that.
I'm not a Halo 2 modder, so I really wouldn't know though. Have you tried looking in the tutorials sections?
Posted: Sat Sep 10, 2005 6:33 pm
by fr0zt
Hey, no that's not mine, I'm wondering how to render something like that. I found a tutorial on how to use 3d max to render objects, but not maya. Here's the one for 3ds max:
http://files.halomods.com/viewtopic.php?t=23190 Does anyone know if there's a tutorial on how to use maya to render an object, or anyone that could walk me through it? Thanks
- Fr0zt
Posted: Sun Sep 11, 2005 1:20 pm
by fr0zt
bump