making custom reticules

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Choking Victim





Posts: 552
Joined: Thu May 12, 2005 4:12 am

making custom reticules

Post by Choking Victim »

ok in halo pc im trying to make a new gun reticule in paint shop pro 9 so i make it then i save it as a .dds DXT 1 (1 bit alpha) then when i try to import it into halo it says "image being injected must be DXT 1. whats wrong someone help.
Choking Victim





Posts: 552
Joined: Thu May 12, 2005 4:12 am

Post by Choking Victim »

can anyone help or is there a tutorial somewhere?
Tsuin Taiyou




Vector

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Joined: Fri Sep 03, 2004 12:07 pm
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Post by Tsuin Taiyou »

For reticles you gotta save it as 32 bit ARGB with no mipmaps box checked.

Not all skins are DXT 1 you can tell what to save bitmaps by looking here:
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Choking Victim





Posts: 552
Joined: Thu May 12, 2005 4:12 am

Post by Choking Victim »

thanks alot man :D
Tsuin Taiyou




Vector

Posts: 991
Joined: Fri Sep 03, 2004 12:07 pm
Contact:

Post by Tsuin Taiyou »

np ^_^
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NoiseTank





Posts: 463
Joined: Mon Oct 04, 2004 3:24 pm

Post by NoiseTank »

hey thats a cool skin is it for dl at all
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