Trees, rain, etc...., NEED HELP!
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- Posts: 39
- Joined: Wed Jul 13, 2005 4:36 pm
Trees, rain, etc...., NEED HELP!
Hi. I need help. I have this map (for halo 2). It's pretty cool. It's called "Swampation". I think it's on the first page in the halo 2 mods section. Anyways, I want to:
1: Make it rain.
2: Add trees. Lots of trees.
3: Make the trees solid.
4: Have only human vehicles (as in the default is that only human vehicles spawn)
5: In the map, you'll see that he replaced the banshee model with the longsword fighter model. How do I change it back and how do I make the scorpion's spawn point where the banshee is (remember I want to remove the banshee)?
6: How would I make the battle rifle fully automatic?
7: How would I replace all plasma pistols with magnums; plasma rifles with
battle rifles; plasma grenades with frag grenades; brute shots with smgs; and beam rifles with sniper rifles?
8(optional): I want to add a semi-deep river in the map. How would I do this?
Spawn Points:
Scorpion: Where the banshee is.
Warthog: Same place.
Gauss warthog: Where the ghost is.
Thanks in advance!
1: Make it rain.
2: Add trees. Lots of trees.
3: Make the trees solid.
4: Have only human vehicles (as in the default is that only human vehicles spawn)
5: In the map, you'll see that he replaced the banshee model with the longsword fighter model. How do I change it back and how do I make the scorpion's spawn point where the banshee is (remember I want to remove the banshee)?
6: How would I make the battle rifle fully automatic?
7: How would I replace all plasma pistols with magnums; plasma rifles with
battle rifles; plasma grenades with frag grenades; brute shots with smgs; and beam rifles with sniper rifles?
8(optional): I want to add a semi-deep river in the map. How would I do this?
Spawn Points:
Scorpion: Where the banshee is.
Warthog: Same place.
Gauss warthog: Where the ghost is.
Thanks in advance!
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- Posts: 32
- Joined: Wed Jul 06, 2005 6:13 pm
- Location: connecticut,USA
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- Posts: 32
- Joined: Wed Jul 06, 2005 6:13 pm
- Location: connecticut,USA
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- Posts: 32
- Joined: Wed Jul 06, 2005 6:13 pm
- Location: connecticut,USA
Re: Trees, rain, etc...., NEED HELP!
you should do all those yourself if your going to improve the modXxXboxodXxX wrote:Hi. I need help. I have this map (for halo 2). It's pretty cool. It's called "Swampation". I think it's on the first page in the halo 2 mods section. Anyways, I want to:
1: Make it rain.
2: Add trees. Lots of trees.
3: Make the trees solid.
4: Have only human vehicles (as in the default is that only human vehicles spawn)
5: In the map, you'll see that he replaced the banshee model with the longsword fighter model. How do I change it back and how do I make the scorpion's spawn point where the banshee is (remember I want to remove the banshee)?
6: How would I make the battle rifle fully automatic?
7: How would I replace all plasma pistols with magnums; plasma rifles with
battle rifles; plasma grenades with frag grenades; brute shots with smgs; and beam rifles with sniper rifles?
8(optional): I want to add a semi-deep river in the map. How would I do this?
Spawn Points:
Scorpion: Where the banshee is.
Warthog: Same place.
Gauss warthog: Where the ghost is.
Thanks in advance!
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- Posts: 32
- Joined: Wed Jul 06, 2005 6:13 pm
- Location: connecticut,USA
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- Posts: 39
- Joined: Wed Jul 13, 2005 4:36 pm
I've decided, since it's too much trouble to ask him for permission and what not, that i'll just use the mods on my own original mod.
*Places hand on bible and swears that he wont use it on a existing map and release it to the public.*
Now that we got that out of the way, will you tell me how to do what I want to do? Please?
*Places hand on bible and swears that he wont use it on a existing map and release it to the public.*
Now that we got that out of the way, will you tell me how to do what I want to do? Please?
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- Posts: 39
- Joined: Wed Jul 13, 2005 4:36 pm
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- Posts: 32
- Joined: Wed Jul 06, 2005 6:13 pm
- Location: connecticut,USA
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- Posts: 39
- Joined: Wed Jul 13, 2005 4:36 pm
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- Posts: 32
- Joined: Wed Jul 06, 2005 6:13 pm
- Location: connecticut,USA
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- Posts: 32
- Joined: Wed Jul 06, 2005 6:13 pm
- Location: connecticut,USA
i think you open up dot halo or one of the editors. go to the models tag. go to senarios/multi/coagulation/sky <i think or somhing similar to that. then in the dependencies go under sunvolume or somthing with sun in it click that tag and in the dropdown box and go all the way down to null and click it and save chages
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Thanks, but I have no way to test it as my xbox to a dump tonight. Guess i'll be outta commission for a while. See ya!kktheturtle wrote:i think you open up dot halo or one of the editors. go to the models tag. go to senarios/multi/coagulation/sky <i think or somhing similar to that. then in the dependencies go under sunvolume or somthing with sun in it click that tag and in the dropdown box and go all the way down to null and click it and save chages