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invisability?

Posted: Wed Jul 20, 2005 12:02 pm
by donuthole1010
how would i make a biped like the elite invisable the entire match without using a certain gametype.

btw:i am talkin about halo 2

i was thinking shader swapping but i cant figure out what shaders to change and what to change them to.
please help.

~donut

Posted: Wed Jul 20, 2005 4:30 pm
by [files]Phenomena
if its AI then its most probasbly in the actor or actor varient, thasts where they are atleast for halo 1

Posted: Wed Jul 20, 2005 4:48 pm
by GametagAeonFlux
Use the Halo 2 +13 Trainer, it has an In Game Key for Active Camo, you press it and it stays on even when you shoot, and won't turn off until you make it. It is located at www.xboxsaves.com and then go to Game Saves, then Trainers and it's in there, if not, check the All Files or Unsorted.

Posted: Wed Jul 20, 2005 8:49 pm
by TPHC]Gollum
umm its spelled invisibility... :idea:

Posted: Wed Jul 20, 2005 9:00 pm
by Zigen
for modding a biped completely invisible swap it with the um hold on let me check..okie i found it
objects/powerups/active_camouflage/shaders/active_camouflage

Posted: Wed Jul 20, 2005 9:02 pm
by TPHC]Gollum
wow that did help

Posted: Thu Jul 21, 2005 5:28 pm
by donuthole1010
ok well i have had the trainer for a while and i want the map itself to be modded and you can only use the trainer on one xbox over system link. and my map is basically made for system link. so the trainer wouldnt work for me in this situation. and what shaders would i swap for the elite and what tag group would it be under. i know i sound like a newb, so sorry.

thank you,
donut

edit:ok nvm i found it, but thanks to everyone that helped.