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how to make a plasma turret move like a wraith
Posted: Sun Jun 19, 2005 9:40 am
by =sw=warlord
does any one know how to make the plasma turret move like a wraith if so could you tell me please.

Posted: Sun Jun 19, 2005 4:20 pm
by DECOY
OK.
For the purposes of your soon to be OUTSTANDING mod. The simplest
way for you to achieve what you need would be as follows....
Use HMT, open your map and assign your AI to the Wraith, rename the
seat etc....
Overwrite the turrets meta with the wraith meta (straight swap). So that
what was a turret on the map is now a wraith.
BUT.....
Now open the map using HHT v5 and open the Vehicle tag and select the
Wraith.
Over in the right hand side window, select the Wraith MOD2 and swap it
for the Turret mod2 from the drop list below , which I know is your new
UBER cool model (Sssshhh....!)
Also while your in this window, select the wraiths collision, and swap it out
for the turrets collision in the drop down list. This will resize the collision
model from wraith to turret.
NOTE: This way will also automatically solve your three projectile turret
gun problem at the same time. Swap your new beam for the Wraiths
projectile, not the turret.
THIS MOD IS GOING TO BE AWESOME!
Posted: Mon Jun 20, 2005 4:01 am
by =sw=warlord
thanx for ur help ive been realy stumped on this one thank you il get back on it straight away.

Posted: Mon Jun 20, 2005 4:37 am
by nR`Shadow
cant wait for this mod
hopefully its great
Posted: Mon Jun 20, 2005 4:55 am
by =sw=warlord
it will be *cough*exterminate!*cough*

Posted: Mon Jun 20, 2005 7:17 am
by DECOY
Obviously you can adapt the procedure for other models that require
specific physics/ attributes too.
Posted: Mon Jun 20, 2005 7:30 am
by =sw=warlord
ok thanx
Posted: Wed Jun 22, 2005 9:46 am
by M9 HE-DP Grenade
DECOY you are a great moder

Posted: Wed Jun 22, 2005 10:35 am
by =sw=warlord
what bout me
only joking i know decoys a great modder