
how to make a plasma turret move like a wraith
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how to make a plasma turret move like a wraith
does any one know how to make the plasma turret move like a wraith if so could you tell me please. 

OK.
For the purposes of your soon to be OUTSTANDING mod. The simplest
way for you to achieve what you need would be as follows....
Use HMT, open your map and assign your AI to the Wraith, rename the
seat etc....
Overwrite the turrets meta with the wraith meta (straight swap). So that
what was a turret on the map is now a wraith.
BUT.....
Now open the map using HHT v5 and open the Vehicle tag and select the
Wraith.
Over in the right hand side window, select the Wraith MOD2 and swap it
for the Turret mod2 from the drop list below , which I know is your new
UBER cool model (Sssshhh....!)
Also while your in this window, select the wraiths collision, and swap it out
for the turrets collision in the drop down list. This will resize the collision
model from wraith to turret.
NOTE: This way will also automatically solve your three projectile turret
gun problem at the same time. Swap your new beam for the Wraiths
projectile, not the turret.
THIS MOD IS GOING TO BE AWESOME!
For the purposes of your soon to be OUTSTANDING mod. The simplest
way for you to achieve what you need would be as follows....
Use HMT, open your map and assign your AI to the Wraith, rename the
seat etc....
Overwrite the turrets meta with the wraith meta (straight swap). So that
what was a turret on the map is now a wraith.
BUT.....
Now open the map using HHT v5 and open the Vehicle tag and select the
Wraith.
Over in the right hand side window, select the Wraith MOD2 and swap it
for the Turret mod2 from the drop list below , which I know is your new
UBER cool model (Sssshhh....!)
Also while your in this window, select the wraiths collision, and swap it out
for the turrets collision in the drop down list. This will resize the collision
model from wraith to turret.
NOTE: This way will also automatically solve your three projectile turret
gun problem at the same time. Swap your new beam for the Wraiths
projectile, not the turret.
THIS MOD IS GOING TO BE AWESOME!
http://www.customcrysis.com Crysis mapping / modding site under development.
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- Posts: 1469
- Joined: Wed Feb 23, 2005 4:11 am
- Location: england:lincolnshire
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Obviously you can adapt the procedure for other models that require
specific physics/ attributes too.
specific physics/ attributes too.
http://www.customcrysis.com Crysis mapping / modding site under development.
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- Posts: 1469
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