moddle injection probloms

Technical Chatter here.
Post Reply
sereus_alpha





Posts: 4
Joined: Sun May 15, 2005 1:44 pm

moddle injection probloms

Post by sereus_alpha »

when i try to inject a model that i have altered into the assault rifle model it comes up with this error :cry: it says:

Error:Can't inject. indicte problem
Maximum indictes allowed for this model: 1371.
Your model has: 1762.

:cry: can some one pleas tell me how to fix this plz i just started modeling and i rilly need help ty
DECOY




Socialist Snitch! Articulatist 500

Posts: 1216
Joined: Mon Feb 28, 2005 10:12 am

Post by DECOY »

If you're trying to inject a replacement model using HMT, the new model
has to have the same number of Vertices and Indicies as the old one.
Most people extract the old one and then move them around without
adding any additional ones, so that it will inject back in.
http://www.customcrysis.com Crysis mapping / modding site under development.
sereus_alpha





Posts: 4
Joined: Sun May 15, 2005 1:44 pm

Post by sereus_alpha »

DECOY wrote:If you're trying to inject a replacement model using HMT, the new model
has to have the same number of Vertices and Indicies as the old one.
Most people extract the old one and then move them around without
adding any additional ones, so that it will inject back in.

that still dotn make sence cuz what about thows detaieled modles of the battle rifle thows have got to have more of both then the assault rifle
sereus_alpha





Posts: 4
Joined: Sun May 15, 2005 1:44 pm

Post by sereus_alpha »

also this is bs cuz it just aint posible the battle rifle mod i used once has more subobjects then the assault rifle
Post Reply