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Need help with HMT

Posted: Wed Mar 16, 2005 5:49 am
by agent 007
I figured out how export models with HMT, but when I do I don't get the UVW maps when I import them into 3DS MAX. plus the normals are all screwed up.

So could somebody please help me with this?


God bless
thanks

Posted: Wed Mar 16, 2005 2:13 pm
by GametagAeonFlux
The PC model's UVWs are all messed up, you have to re-do them yourself. If you go to www.yayap.com 's forums, they have a collection of the .objs with fixed UVWs.