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Shader Emulation
Posted: Sat Feb 26, 2005 4:28 pm
by I_LuV_BuRRiToZz
is it possible to emulate shaders for crap cards so you can have shiny and shadows in Halo? if so please tell me how.
Posted: Sat Feb 26, 2005 6:04 pm
by shadowkhas
Yeah, this would be interesting if you can, but here's a tip for you to hold you over. To give you "glowy" effects like, say, the headlights on a hog and stuff, do this (PC):
Right click and look at the properties of the Halo shortcut (make one if you don't have one), and click shortcut properties on the top tabs. Then, where it says the link to the actual Halo.exe file, after the last " mark, put a space, then write -use11. (No period) If you have those, you could try to put -use20 instead to get the shaders and shadowings....but that might not work.
EDIT: Here's the real point of my post....
I think that this would be possible if you could edit the application engine to run shaders differently. I have seen games that can run shaders on my card (ATI RADEON 7500, 32 MB), namely Vendetta Online, and an early Bungie game, Oni. They have some parts on them that ARE shaders, and they're quite nice.
Posted: Sat Feb 26, 2005 8:28 pm
by I_LuV_BuRRiToZz
but the whole point of MY post is that i dont have a shader card.
Posted: Sun Feb 27, 2005 5:28 am
by shadowkhas
I know, neither do I. If you would have read the top portion, I told you how to emulate glows and try to emulate shaders.