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driveable turret
Posted: Wed Feb 02, 2005 2:48 pm
by underoath1008
how could i make a turret driveable
Posted: Wed Feb 02, 2005 3:14 pm
by L337 NJ
I think you swap It with a warthog but If that's true I'd swap witha ghost In and only In HMT,

Posted: Wed Feb 02, 2005 5:29 pm
by Ombre
[EsF]L337 wrote:I think you swap It with a warthog but If that's true I'd swap witha ghost In and only In HMT,

If you swap it with a warthog it will jest be replaced by a warthog try messing around with the vehicle weight and speed and also where it says somthing-driver put in W-driver see if that works

Posted: Wed Feb 02, 2005 5:33 pm
by SunnySharma
No, it's got to do with physics, but I can't go much into it. I don't think PC allows you to edit raw physics and create them.
Posted: Wed Feb 02, 2005 5:50 pm
by Dragon_Rage808
Ok, I think it goes like this...
1) Open HMT 3.5
2) Open the [mod2] Model (PC) [mod2] Model (PC) tag.
3) Select the vehicles\c gun turret\c gun turret sub-tab and copy it's Meta (10851B4) and paste it on the Warthog's Meta.
4) Open the [coll] Collision Model tag.
5) Select the vehicles\c gun turret\c gun turret sub-tab and copy it's Meta (10851B4) and paste it on the Warthog's Meta.
I think that's how it goes. I might miss some things...I dunno. lol