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How do i put energy sword in a map?
Posted: Thu Jan 20, 2005 8:46 pm
by bloodalcohol
ok how do i do it and after importting (WHEN YOULL TELL ME HOW) how do i put it in the map with sparkedit, but first, how do i put it in the map? lets say BG for example
Posted: Thu Jan 20, 2005 8:55 pm
by Leg0
depends on what your talking about.
the Zanzibar energy sword that is in Knave's mod,
remodel the plasma rifle into it,
or rebuild, i don't think that way works for first person. it's usefull for only 3rd person.
which one of those three are you talking about
!
Posted: Thu Jan 20, 2005 9:00 pm
by bloodalcohol
i cant remodel
i justwant 2 konw how 2 put energy sword i recursivly saved from a sp map, how?
Posted: Thu Jan 20, 2005 9:27 pm
by Ted Dibiase
I tried, I couldn't get the verticies and indies from the offset list (generating raw offset list) and the decrapper won't accept the mod2.meta file. "No Raw Indicies" it says.
You could try putting the weapons folder in the BG batch folder and rebuild.
I tried that and Exception showed up and laughed in my face.
Posted: Fri Jan 21, 2005 8:55 am
by Mr.Beavis
I have tried doing exactly what you are talking about and unless you are willing to model you might as well just give up. The problem is the model you took from say a50.map is only 1 of the necessary files. Each useable weapon has multiple models for different distances away and they have a First person model with the most indices and vertices. If you want to do this you need to learn to model or find someone to take the time to model. Or I guess you could just download the version someone made that replaces the plasma rifle. The plasma rifle replacement has many problems such as not being able to change the animations such as lunge attack and the shaders are all wrong so you will need to make some changes to get it close.