[haloPC] Negative forces Is it possible???

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theDot





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Joined: Sun Apr 09, 2006 1:58 pm

[haloPC] Negative forces Is it possible???

Post by theDot »

I want to have a negative force on an object when i shoot it.
Any ideas?

This guy did something like it for H2
http://files.halomods.com/viewtopic.php ... t=halflife
Wait... i am reading through the post now and his is a chain spawn to the back of the object to push it forward.... so it is different.

For second i thought you could set a min and max range for damage. The idea is that the bullet would hit the object but the damage would only accur 3-6 ft behind it and not at the point of impact. You CAN set a range, but what it seams like is that time is a factor.
So instead of "min=3 max=6" meaning the range is 3-6, it means at first the range is 0-3 then it goes to 0-6. (I am dumbing down the language to explain the idea.)
Weapon min/max spread works the same way. <- Fun to play with. (make max 3 and give it 30 projectiles, & watchout) I will have a mod posted with some of that soon.

Any Idea that could work??
I am the Dot. Nice to meet you.
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