Someone Please help me with water in coagulation

Technical Chatter here.
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PEACEFUL_JOKER




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Someone Please help me with water in coagulation

Post by PEACEFUL_JOKER »

Ok so I read Pokecancer tutorial on water in bevercreek in gemini. I really do not understand all that fancy lingo he says about bytes and bits. :lol: But anywho please can somneone help me get water in coagulation???please and I will give credit to whoever helps me in this upcoming mod of mine.
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BlueRedFire





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Post by BlueRedFire »

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PEACEFUL_JOKER




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Post by PEACEFUL_JOKER »

Ok that just explains how to RAISE the water level in a map that already has water in it. I know how to do that already. I wanna know how to actually ADD water to a map that doesn't have water in it.
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XxSilencedDeathxX





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Post by XxSilencedDeathxX »

I am still trying to get mine to work (I did it all in hex, it was a pain. Where's stress relief when you need it.) I will write a tut once I get it working and perfected. I'll link you too it.

If you want help, I am on aim.

But a byte is a set of two letters/numbers. 0001 is 2 bytes.

These are the only values in hex:

0 1 2 3 4 5 6 7 8 9 A B C D E F.

So it can be 1234 5678 ABCD 1A2B and that all right there would be 16 bytes.
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