UV mapping and editing the bump maps

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XxD3ATHxX




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UV mapping and editing the bump maps

Post by XxD3ATHxX »

Ok I have heard and seen a lot of things with UV mapping and editing bump maps. Can someone expalin what this is and what it does and if so how do you do it?
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MrBalll




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Post by MrBalll »

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XxD3ATHxX




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Post by XxD3ATHxX »

Ok but my photoshop does not have a TNG extension to save it as and also how come I cannot open bump maps in photoshop? I have Adobe Photoshop CS v.8.0

EDIT: Also if you have to use .DDS for bitmaps in Dot Halo then how to you inject your bump map. I dunno I still dont understand this whole thing even after reading the tutorial. Can someone please relate bump mapping to Halo 2 and how to do it and what it does? I know how to skin but that just puts whatever you skin it as over the original actual texture in the game.
Basically I want to know how to make this:
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Look like this:
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drewboi





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Post by drewboi »

good luck
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XxD3ATHxX




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Post by XxD3ATHxX »

Anyone else know anything?
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T1xAnton




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Post by T1xAnton »

Theres a reason there isnt a bumpmap tutorial for h2. BUmpmapping isnt proper yet for h2. Good luck though.
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