Is there any possible way to mod the pelican into the trial?

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Vulcan Phoenix





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Is there any possible way to mod the pelican into the trial?

Post by Vulcan Phoenix »

Or longsword?...or enemy ai?
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Vulcan Phoenix





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Post by Vulcan Phoenix »

Oh yeah...and this is a nUb question but, how do you move objects along the Z axis (in sparkedit){example: log mod. I've got the log selected and can only move it on X and Y axis. (think 3D Studio Max)}
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Vulcan Phoenix





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Post by Vulcan Phoenix »

27 views...no replies other than me...


Single file line people.
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Ketchup_Bomb




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Post by Ketchup_Bomb »

Where are we marcing to?
Triple post ville? Impatient town? Lazy city?
Morg





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Post by Morg »

Stop spamming Vulcan.

But I'll answer your questions.

#1: No you cannot put anything into a Halo Trial map. Get the full Halo. And just if you have any doubts...I have both versions and mod for both games.
#2: To move something by the Z axis, select the object with the select tool. Then switch to the drag tool. Hold [control] and move your mouse around.
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Vulcan Phoenix





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Post by Vulcan Phoenix »

Morg wrote:Stop spamming Vulcan.

But I'll answer your questions.

#1: No you cannot put anything into a Halo Trial map. Get the full Halo. And just if you have any doubts...I have both versions and mod for both games.
#2: To move something by the Z axis, select the object with the select tool. Then switch to the drag tool. Hold [control] and move your mouse around.
I wasn't spamming, I was pseudo-bumping...If I was spamming, you'd see me advertising sites. :wink:
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Morg





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Post by Morg »

Oh well, sorry I didn't see the time gaps in between the posts but I still think that's violating the rules. I don't think you can bump so early. I don't know. But did my advice help? I would enjoy feedback.

(P.S. Spam doesn't always mean advertsing it could also mean posting a lot without a particular reason)
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