Injection?

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b1z3rk





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Injection?

Post by b1z3rk »

yeah so im new to this site and ive been working
on injecting a brute to zanzibar ive read a few tuts
and they all lead to they same thing> Insolence
which i used and it seemed to wrk, the biped shows up
but when i try to replace anything with its meta it will
always freezes ex. projectile from p.p./any ideas?

p.s. whoever replies thank you for taking your time
out to help me and also, if you do know what to do
could anyone also possibly tell me how i would be able
to play as these characters in a sp map

(a good explanation would be awesome but if you
want you could maybe post me a link to a more descript tut).
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HK-47





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Post by HK-47 »

dont you have to null out some sound tags and such? would someone clarify this?
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Thanks LT.
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LuxuriousMeat





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Post by LuxuriousMeat »

yea you have to null or change sounds to the MC or elite and you have to change the shaders or else it will freeze the game trying to get those sounds
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b1z3rk





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Post by b1z3rk »

ok so maybe if i injected the sound from the brute it would work?
if not, how exactly do i null out the sound?
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Lestatfreak




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Post by Lestatfreak »

The sounds aren't properly connected so...

Open up the map in ADI. Look at the dependencies and loneids for each tag you imported. If one is connected to a snd! or !snd change the value to null.
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b1z3rk





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Post by b1z3rk »

ok yeah i thought it was the sound,
ADI dosent seem like it would be the easiest way to
do this, does ne one know the easiest or best program
to null out all sounds coming from my brute in mp??
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b1z3rk





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Post by b1z3rk »

or how do i go about changing the shaders if that is correct?
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r0tten
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Post by r0tten »

you should edit your post for something like that, dbl posting is frowned upon.

try dothalo, there are tutorials for this at www.halokit.com in the halo 2 section.

good luck
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