Question about multiplayer map value...

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Fierce_Gaming





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Question about multiplayer map value...

Post by Fierce_Gaming »

Hey,
I have a quick question about a multiplayer map value. Im editing mainmenu.map and I already added one map and now im adding another and I was just wondering what value should I put for the second map? For the first one I added I put 1000 and 1000. Can I put anything in for the secound map like 420 and 420 or whatever somthing thats not used or do I have to go 1001 and 1001? Thanks
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Post by GametagAeonFlux »

Yes, you can put 420, no specific order is needed. And I think you have to use a multiple of 10, all the maps in the mainmenu.map by default are anyways.
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Post by Fierce_Gaming »

Yeah I used 420 and my map said failed to load. hmm weird. I got one added very smoothly.
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Post by GametagAeonFlux »

Did you sign the map?
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Post by Fierce_Gaming »

Yes I did...and the mainmenu

Its the lost and found mod
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Post by GametagAeonFlux »

Do the scenario entries match up?
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Post by Fierce_Gaming »

Yeah I made sure they did, could it be my hex editor? I use hex workshop. Does the scenario have to be a certain length? Here's what I typed in: scenarios\multi\lost_and_found\lost_and_found for both level and mainmenu

update: Sorry im stupid, my map name had spaces it really should have had _ (wow)
Last edited by Fierce_Gaming on Mon Mar 06, 2006 6:36 pm, edited 1 time in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

I don't think it'll work if you add characters in the hex.
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Post by Fierce_Gaming »

I got it, thanks for your help, appreciate it. :wink:
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Post by Fierce_Gaming »

No it works if you change hex.
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Post by MrBalll »

Please dont double post, just use the Edit button.
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Post by jkjk »

the old plugin wasn't correct. i fixed it here:
http://files.halomods.com/viewtopic.php?t=47240
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