so my question is how should i make that.. i've tried importing sword _ itmc .. but no go
how do i make flying spawnpoint for weap / bloc
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The Flying Dutchmen
- Posts: 729
- Joined: Thu Dec 08, 2005 3:06 am
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how do i make flying spawnpoint for weap / bloc
i've been wondering how to make a flying spawnpoint like for the sword on lockout.. i've injected some random stuff and now my midship platform keeps falling down from the sky
so my question is how should i make that.. i've tried importing sword _ itmc .. but no go
so my question is how should i make that.. i've tried importing sword _ itmc .. but no go
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The Flying Dutchmen
- Posts: 729
- Joined: Thu Dec 08, 2005 3:06 am
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CamDaMan607
- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
you could open the Dark Matter BSP editor, turn on the weapons, and move it with the page up, page down, delete,home, and directional buttons...just move it to where you want it. If it is a platform, depending on what it is it will fall when you jump on it, for example teh relic sniper tower, or the midship platform...I think anything held in place by gravity lifts...
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The Flying Dutchmen
- Posts: 729
- Joined: Thu Dec 08, 2005 3:06 am
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thats not true, coz i've seen mods with midship platforms in it and you can actually stand on them...Dyer13 wrote:If it is a platform, depending on what it is it will fall when you jump on it, for example teh relic sniper tower, or the midship platform...I think anything held in place by gravity lifts...
anyway no one knows
ok next question:
HOW DO I ADD A MACHINE REFLEXIVE TO SCNR TAG IN A MAP THAT DOESNT HAVE IT (FOR EX. COAGULATION)


