
i need help with ODST marine...pleaz
-
- Posts: 5
- Joined: Wed Dec 14, 2005 4:51 pm
- Contact:
i need help with ODST marine...pleaz
can some make a tutorial on how to be one in mp... if there is one then pleaz send me a link becuz i cannot fid one.. pleaz and thank u in advance 

- kornkidcrazy
- Posts: 1032
- Joined: Sun Aug 21, 2005 10:48 am
- Location: In My Cave!!! Team: Halo GAMA
- Contact:
![]() |
![]() |
![]() |
![]() |
well, I got this one ZexGX made.
Written by ZexGX
Note: The ODST does not have animations for Dual Wielding!
Step 1- Open Maps
First, open Insolence. Now, open the multiplayer map in which you would like to play as an ODST. Also open any campaign map in which you encounter ODSTs. For this tutorial I will use beavercreek.map and 05a_deltaaproach.map.
Step 2- Drag & Drop
To bring the ODST into the multiplayer map, you only need to click and drag only one thing over, and that is the HLMT tag.
Navigate to objects\characters\marine\marine, left click once to select it, and then left click again on the tag and drag and drop it into beavercreek.map's tag-list window.
Step 3- MoveBox
Each time you drag & drop a tag, a small status box will pop up to give you information about what the program is doing while you wait. The longest part is usually "Relinking", but in this case it will be moving the sounds (that don
Written by ZexGX
Note: The ODST does not have animations for Dual Wielding!
Step 1- Open Maps
First, open Insolence. Now, open the multiplayer map in which you would like to play as an ODST. Also open any campaign map in which you encounter ODSTs. For this tutorial I will use beavercreek.map and 05a_deltaaproach.map.
Step 2- Drag & Drop
To bring the ODST into the multiplayer map, you only need to click and drag only one thing over, and that is the HLMT tag.
Navigate to objects\characters\marine\marine, left click once to select it, and then left click again on the tag and drag and drop it into beavercreek.map's tag-list window.
Step 3- MoveBox
Each time you drag & drop a tag, a small status box will pop up to give you information about what the program is doing while you wait. The longest part is usually "Relinking", but in this case it will be moving the sounds (that don

-
- Posts: 5
- Joined: Wed Dec 14, 2005 4:51 pm
- Contact:
ODST
Thank u i just did it and it worked the first time..... but its was only the ODST marine the first time.... now everytime i start a new game on coagulation its a different marine... and help? otherwise pretty cool... also if there are any other tutorials on playing as different characters please post them or links.... Thanks again
-
- Posts: 5
- Joined: Wed Dec 14, 2005 4:51 pm
- Contact:
ODST



LoL ya i no !
Last edited by NobyModder12 on Thu Dec 15, 2005 8:11 pm, edited 1 time in total.
-
- Posts: 5
- Joined: Wed Dec 14, 2005 4:51 pm
- Contact:
ODST
J/W if anybody knows how to stop them from alternateing marines everytime i start the game over?
Yeah
Sorry if i'm bumping an old topic but i followed that tutorial and never had it work for me...i tried it on 4 different DLC maps...is that my problem? I need to do it on an old map? Thanks for an answer anyone because i would like an answer.
- Ketchup_Bomb
- Posts: 3374
- Joined: Thu Mar 18, 2004 7:52 pm
- Location: ¯\ ( º _ o ) /¯
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |