messed up scenery
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				eliteshadowx
 - Posts: 8
 - Joined: Sun Jun 19, 2005 10:37 pm
 
messed up scenery
I imported a pelican from oldmombasa.map into terminal. It works fine (No game freezes, blackouts, w/e) BUT, I always walk right through it. Projectiles explode or are deflected before they get inside the downed pelican, but people can still hide in it. How do I make it so that people cannot simply walk through the pelican.
			
			
									
									
						- Ketchup_Bomb
 - Posts: 3374
 - Joined: Thu Mar 18, 2004 7:52 pm
 - Location: ¯\ ( º _ o ) /¯
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				eliteshadowx
 - Posts: 8
 - Joined: Sun Jun 19, 2005 10:37 pm
 
wtf?
Ok, what? hlmt a mach?. I have the same problem with the mach gate I got from zanzibar
			
			
									
									
						- Ketchup_Bomb
 - Posts: 3374
 - Joined: Thu Mar 18, 2004 7:52 pm
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- Ketchup_Bomb
 - Posts: 3374
 - Joined: Thu Mar 18, 2004 7:52 pm
 - Location: ¯\ ( º _ o ) /¯
 - Contact:
 
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try the trees in zanzabar tut
here
http://files.halomods.com/viewtopic.php ... ight=trees
hope it helps
 
 Dootuz 
			
			
									
									here
http://files.halomods.com/viewtopic.php ... ight=trees
hope it helps

Tural: Conversation over.




