Texturing/ skining problem

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Dootuz





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Texturing/ skining problem

Post by Dootuz »

HI im going to make a model for my new mod and i have indaviual textures for like the eyes, arms, bod,y and other things. is there a way to make one texture so it will look right in game plese resopond.




:D Dootuz :D
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INSANEdrive




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Post by INSANEdrive »

For...Halo 1 or 2 (I am assuming Halo 2)
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GametagAeonFlux




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Post by GametagAeonFlux »

In Halo 2 it's impossible to inject models with correct UVWs, so even if you could find a way, it wouldn't work.
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Post by 5C077 »

Your best bet is swapping the shader with no detail lines and then skining the model.
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Dootuz





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Post by Dootuz »

howd they do it for the goldeneye mod for Ivroy tower. and for halo 2
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Post by GametagAeonFlux »

Dootuz wrote:howd they do it for the goldeneye mod for Ivroy tower. and for halo 2
They didn't do it for the Goldeneye mod, they lied.

They just skinned the Admiral or someone in their Dress Uniform.
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Dootuz





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Post by Dootuz »

They just skinned the Admiral or someone in their Dress Uniform.


hmm i didnt relize that.......

but my model was going to be a snowman
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Post by GametagAeonFlux »

If you paint an opaque colored texture it should work...he'd just be all white or something to that effect. :p
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Dootuz





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Post by Dootuz »

What about the eyes and the coal buttins .... and the brown arms
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Post by GametagAeonFlux »

I don't think that'd work, but there are models in the game that have more than one texture applied to them so it IS possible but I don't know how easy it'd be.
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