help w/modeling
help w/modeling
Hey, i was just wondering what u name certain things in modeling programs to make them appear as water in halo. was it, "water!" or, "water!$" or some thing like that? thx
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- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
Water would be Water! (as the water shader is called water). Also, open up the water shader itself in Guerilla (in b30), and uncheck the box that says Base Map Alpha Modulates Reflection. That causes it to form into the shape of Death Island if it is checked.
Also, to make the water have fog below it (such as in Death Island), make the material Water!$. Then, in Sapien, add the fog. It'll automatically appear under the water when you add it to your map's cluster.
Also, to make the water have fog below it (such as in Death Island), make the material Water!$. Then, in Sapien, add the fog. It'll automatically appear under the water when you add it to your map's cluster.

If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
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- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
www.halowiki.com
If you add % to the material name, that material becomes double-sided (glass perhaps).
Check out the other material options in the material overview. There is one for ladder, only-collidable materials, fog, etc.
If you add % to the material name, that material becomes double-sided (glass perhaps).
Check out the other material options in the material overview. There is one for ladder, only-collidable materials, fog, etc.

If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.