Hey guys, how can you make mods that are sys link compatible for Halo 2?
Some of my mods dont allow anyone else on the map to pick up weapons (we have identical mainmenus and maps) but problems still happen.
Is there like an option on dothalo to allow it to work on sytem link?
I have a few mods where shadows and pelicans are on the map, but only I can see and fly them... even if the other people have the modified map!?
Thanks in advance if anyone replies!
Halo 2 System Link Compatibility
- Ketchup_Bomb
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When you use Insolence, it messes up the system link identifier in scnr tag I think... something along those lines..
When you use Insolence, chances are that you modded it to a point where it is NOT capable of system link. Even if the other person does have the same exact mod applied.
And btw, your sig is too big. Please resize to fit the rules.
When you use Insolence, chances are that you modded it to a point where it is NOT capable of system link. Even if the other person does have the same exact mod applied.
And btw, your sig is too big. Please resize to fit the rules.
- Ketchup_Bomb
- Posts: 3374
- Joined: Thu Mar 18, 2004 7:52 pm
- Location: ¯\ ( º _ o ) /¯
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