Question About Mods

Technical Chatter here.
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Savior Sephiroth





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Joined: Fri Aug 05, 2005 9:46 pm

Question About Mods

Post by Savior Sephiroth »

Is it required that you make available more then the bloodgulch.map for download if you've added skins to vehicles and weapons? Another question, is it possible to put AI into the Halo Trial multi. map BloodGulch?
V@1!$7r!x





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Post by V@1!$7r!x »

Instead of including more than one map file, you probably want to make more than one PPF file. And yes you can as long as their is a bloodgulch.map file present on your computer.
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Savior Sephiroth





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Post by Savior Sephiroth »

.......? Im a noob at this stuff. Please explain in noob terms lol btw I dont wanna add more .map files, im just wondering if the people that want the mod need to have the .dds files already to see the skins that I applied in the mod. To my knowledge (Remember im a noob) An exception error will pop up if the program detects bloodgulch to be over or under 14121KB for the trial version. Dam another question, does anybody know how to stop the vehicles from falling on you when you fire? I know I saw a topic like this somewhere, but I can't find it anymore.
de'Zolv





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Post by de'Zolv »

if u want to send the mod with the skins on it to a friend, u need to send the .dds file skin also cuz the mod, the map doesnt has the skin when u send it, that's because the skin is imported to the bitmaps.map
wich is a separate map, u will need to make it ppf or send the skin with it.

and yes, its possible to make AI's into multiplayer of the halo trial.
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Savior Sephiroth





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Post by Savior Sephiroth »

Alright thx for both of your help. How do you make the .dds into a PPF?
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