ok well i got a model of master chief from halo 2 and i want to skin it, and make it a skeleton. i have a dds file of master chief i got from the main menu, and i want to know how to apply it, to the model correctly. and i have the bones inside the model where it want, how do i make it so that i can move the bones and the corresponding part of the model moves with it. links to tutorials for 3ds max 7 would be great too.
thank you,
donut
edit: btw, dont think i didnt look first i have been lookin for about a month or two now. if you know please help.
